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Menu and UI mockups for Lost in Random

I somehow managed to lose track of a lot of the UI/menu concepts I did for Lost in Random, but here are a couple of outdated iterations! I concepted all the menus from scratch as well as implemented a lot of it, but I was unfortunately needed at another project around 6 months before release and wasn't a part of the polishing process. Because of this the finished menus and HUD in the game look quite different.

I also did a huge amount of UI work - all icons in the game, attack markers, quest popups etc.

Very early concept of the HUD

Very early concept of the HUD

Button prompt mockup

Button prompt mockup